▶ Play
Escape From Jehovah's Witnesses
Run from the Kingdom Hall while elders hurl magazines, pioneers charge with literature carts and the car group refuses to take no for an answer. Fight back the only way that ever worked: by asking questions.
- 3 levels: the Territory, the Convention and Bethel
- 2 bosses: the Circuit Overseer and a Governing Buddy who fires New Light
- 3 difficulties: Unbaptized Publisher, Publisher and Pioneer
- Secret rooms hidden in every level — can you find all 3?
- Plays on desktop (keyboard or game controller) and on phones (touch)
All characters are fictional parodies. Any resemblance to actual Governing Buddies is purely coincidental.